Capcom and Nintendo later negotiated a deal where Capcom would port Resident Evil 2 and 3 exclusively to the GameCube for the remainder of the 6th console generation. Mikami would later apologize for the game becoming multiplatform despite his earlier promise, but approved of the addition of additional missions on these versions. Since Capcom and Mikami had made separate deals with Nintendo, Capcom claimed that Resident Evil 4 wasn't part of their full exclusivity deal with Nintendo. However, due to the Gamecube version's immense popularity but disappointing sales, Capcom decided to port it to the PlayStation 2 and PC as well. Mikami had lost trust in the technical capabilities of the other consoles, and famously stated that if Resident Evil 4 came out on another platform, he would 'cut off his own head' (a Japanese slang for quitting one's job). These three games were Biohazard (2002), Biohazard Ø (2002), and Resident Evil 4.
As a ploy to attract older gamers with more mature games, Nintendo made an agreement with series creator and Capcom designer Shinji Mikami to develop three Resident Evil titles exclusively for the GameCube. Resident Evil 4 was originally said to be part of an exclusivity deal between Capcom and Nintendo, but the situation was more complicated than that.